Lara then convinces Lu Ren to take her to Yamatai. By chance Lara ends up on Lu Ren's boat, and he chases away the thieves, before passing out. She gets her backpack back, but then the thieves pull out knives and start chasing her. While looking for Lu Ren in Hong Kong, her backpack is stolen, and she gives chase to the thieves. Having no money she bonds her necklace that her father gave her. Lara, curious by nature, looks into the research, and decides to follow the leads found there. Richard has left Lara a message there to destroy the research on Himiko, before it falls into wrong hands. Lara visits the manor, where her father's tomb is, and uncovers a secret room. Lara gets distracted by the puzzle, and leaves the papers unsigned. Lara gives in to Ana, and meets with the lawyer, who hands Lara the puzzle-box her father left her. Lara has put of signing the required papers to get her inheritance, and is in danger of losing everything her father has worked for, including the company and the manor. Lara takes part in a bike "fox-hunt" as a fox to earn a quick cash, she almost wins, but ends up crashing into a police car. The owner of the gym reminds Lara that she is behind on her membership payments. Lara Croft trains in a gym, where she has a quite serious fight with another member. Read the whole review at Croft, the fiercely independent daughter of a missing adventurer, must push herself beyond her limits when she finds herself on the island where her father disappeared. Unlike last week's A Wrinkle in Time, which didn't necessarily work as a whole, but was at least trying to do something fresh and innovative with the material it was based on Tomb Raider instead works as a coherent whole in terms of style and tone, but does nothing with these features to accentuate them in any special or meaningful way. Naturally, there are layers and bad guys along that way that make this journey a little more interesting or at least a little more dramatic, but it no matter how much Tomb Raider wants to feel like a fun adventure tale it is far too gritty and routine for its own good. Why someone would want to seek out much less break open the tomb of an ancient spirit that was capable of killing people simply by touching them is beyond me, but that is the quest we're sent on and the tomb we're meant to raid and so that is what unfolds. Once our titular protagonist gives into the life she was always meant to have, despite who she was when trying to make a living on her own accord being more interesting, Croft is quickly swept off to Hong Kong and then to the next level, I mean act, of the movie where we continue to go through stage after stage of Croft getting closer and closer to her end goal, which in this movie, has something to do with an ancient Queen that was said to command the power over life and death. The more reliable and realistic visual effects become the easier it will be to lean on them and while this seems to have become more and more apparent over the last few years it seems especially glaring when the source material for an effects-laden blockbuster is that of a fully digital world. It is when the movie goes from slyly intriguing to full-on what the target demographic expects from a Tomb Raider movie that most of the intrigue disappears and what we're left with is a series of action sequences that look like the actual video game that inspired the movie. There is a constant back and forth as one experiences the final product given there is real promise in what is essentially the entire first act as the viewer gets to know this younger, more inexperienced Lara Croft (Alicia Vikander) and the mysteries surrounding her father's disappearance as well as the issues she has been working through as a result of such. isn't necessarily bad, but it is pretty bland. The newly re-booted and freshly grounded Tomb Raider from Warner Bros.
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